# Chests & Blueprints

Treasure chests in *Crownless* are one of the main ways to obtain **equipment**, **trinkets**, and **blueprints**.\
They vary in rarity and quality, offering progressively better rewards as you move deeper into the campaign.

### Trinket Chests

**Trinket chests** contain magical accessories that enhance your character with passive bonuses or unique effects.\
There are three main types of trinket chests, each tied to a specific rarity tier:

* **Bronze Trinket Chest** - Always contains a **Common Trinket**.
* **Silver Trinket Chest** - Always contains an **Uncommon Trinket**.
* **Gold Trinket Chest** - Has a **95% chance** to drop a **Rare Trinket**, and a **5% chance** for an **Epic Trinket**.

Trinkets can provide stat boosts, resistance bonuses, cooldown reduction, or even special abilities - depending on their rarity and suffix.

### Equipment Chests

**Equipment chests** reward weapons, armor, and other gear pieces used to enhance combat performance.\
Like trinket chests, they also come in four main tiers, each offering better drop chances and item level ranges:

* **Bronze Equipment Chest** - Contains **Common Equipment**, typically lower-level gear (slightly below your character’s level).
* **Silver Equipment Chest** - Contains **Uncommon or Rare Equipment**, with a chance to roll gear slightly above your current level.
* **Gold Equipment Chest** - Always drops **Rare Equipment**, often with strong affixes and enhanced stats.
* **Platinum Equipment Chest** - The rarest chest type. Always contains **Rare Equipment** and **guarantees one Epic Trinket** drop in addition.

Equipment chests are usually found after defeating powerful enemies, clearing elite rooms, or completing special encounters in dungeons.

### Blueprints

Blueprints are rare crafting plans that permanently unlock new **equipment** or **trinkets** for your **Blacksmith**, **Enchanter**, or other town buildings.\
Once a blueprint is collected, it becomes available for every future character on your account.

### How Blueprints Spawn

Blueprints can appear on regular dungeon floors if a valid spawn location exists.\
Some arenas - such as boss rooms - cannot spawn blueprints at all.

Each floor that can spawn a blueprint has a **25% base chance** to generate one.\
However, after a blueprint is found, a **cooldown of 2 floors** is applied - during that time, new blueprints cannot appear.\
Once the cooldown passes, the chance resets to 25% again.

For example:\
If you find a blueprint on **Forest - Level 1**, the next chance to spawn another will be on **Dark Caves - Level 1**.\
Returning to town and starting a new run always resets this cooldown, restoring normal blueprint odds.

Blueprints cannot appear inside **secret rooms** or **traps** - they only spawn in open, valid floor locations.

### Blueprint Drop Chances

The probability of finding at least one blueprint rises steadily with each floor cleared during a run:

* After **1 floor**, the odds are around **25%**.
* By **3 floors**, the chance increases to **58%**.
* After **6 floors**, it reaches **82%**.
* By **10 floors**, it exceeds **94%**.
* And after **17 floors**, the odds are nearly **guaranteed** at **99%**.

So even if you don’t find a blueprint early, continuing your run greatly improves your chances.

### Using Blueprints

Once a blueprint is collected, return to town and visit the corresponding craftsman to unlock its recipe:

* **Blacksmith** - unlocks new **weapons and armor**.
* **Enchanter** - unlocks **magical trinkets** and **enchanted upgrades**.
* **Architect** - may unlock **building improvements** or **unique utility items**.

Each blueprint remains unlocked permanently for your profile, meaning any future character can craft or equip those items once the necessary resources are available.
