Campaigns / World
This page may contain spoilers regarding Broken Aether. Continue on if you have already seen these bosses or do not mind spoilers.
The campaign is structured as a story-driven progression through handcrafted regions, each designed around distinct gameplay themes, environmental hazards, enemy types, and narrative context. The world is built to support exploration and player agency while maintaining a guided progression path that unfolds new regions, systems, and mechanics over time.
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